2025—Now
Sony Interactive Entertainment · FTG
Engineer
Facial-expression AI and rigging research for expressive digital humans.

AI / Robotics Engineer · Tokyo
I build intelligent systems that understand movement, expression, and the physical world.
Currently working on facial-expression AI and digital humans at Sony Interactive Entertainment's Future Technology Group.

DoorGym / randomized world sampler
Simulation running
A controlled environment for doors with unpredictable opinions.
01 / About
I am an AI and robotics engineer with a foundation in mechanical engineering, controls, electronics, and software. I enjoy taking ideas all the way from physical systems to learning algorithms.
Growing up between California and Japan—and later working in New York, Silicon Valley, Toronto, and Tokyo—shaped how I work: as a cross-border bridge-builder who translates between disciplines, teams, and cultures.
02 / Short CV
2025—Now
Engineer
Facial-expression AI and rigging research for expressive digital humans.
2021—25
Research Engineer
Cooking robotics and visual-evaluation research, including AI for food plating.
2020—21
Robotics Engineer
Robotics startup experience connecting research with practical product development.
2018—20
Robotics Engineer
Robot learning, open-source simulation, and sim-to-real research—including DoorGym.
2012—18
MAGLEV Development Division
Electrical and control engineering, technical communication, and project management.
Education
Mechanical & System Design Engineering
M.S. Mechanical Engineering, Columbia University. B.E. and M.E. System Design Engineering, Keio University.
03 / Selected work
Open source · Robot learning · CoRL
How can a robot learn one useful skill across many doors, handles, appearances, and physical conditions? DoorGym combines domain randomization, vision, and reinforcement learning to train policies in simulation and transfer them to a real robot.
04 / Beyond the lab
In 2025 I attended Tokyo Sushi Academy alongside my AI work. It was a deliberate return to physical craft: learning through the hands, earning trust in kitchens, and seeing judgment that cannot be reduced to a single metric.
Side quests: cooking, jazz, pixel art, dream journaling, and small e-paper projects. The sushi loss function was delicious.
Why I wanted a small place for robotics, AI, craft, and unfinished thoughts.
A short introduction to domain randomization, robot learning, and opening unfamiliar doors.
06 / Say hello
I enjoy conversations about embodied AI, expressive digital humans, robot learning, and unusually interdisciplinary problems.
Human messages preferred. Robots may assist with scheduling.